


A terrible and mysterious enemy attacks the small village of Shu and his friend Kluke. The great warrior Zola, followed by Jiro, will help them discover the ability to evoke shadows.


























Things aren't looking good for Rosekstan and Shu's allies. Just then, the Shu/Blue Dragon emerges with Primella in its hand. Primella wakes up as she is given to Dr. Tarkovsky and General Szabo. Rudolph emerges from the war machine and fights the Shu/Blue Dragon. They match blow to blow until Rudolph uses his intangibility to keep the Shu/Blue Dragon from hitting him and then multiplies to attack the Shu/Blue Dragon. With help from Primella, the Shu/Blue Dragon destroys the duplicates. The Shu/Blue Dragon collides its punch with Rudolph's punch. The hopes of Shu's allies, Marumaro's siblings, and even the thought-dead Conrad, Griz, and Daner help give the Shu/Blue Dragon the strength to fight Rudolph. Their combined attacks results in an explosion that destroys the winged creatures and the dragons that Rudolph had summoned. As the Shu/Blue Dragon falls to the ground, Rudolph starts to crack up and explode taking his war machine with him.

When an evil kingdom attacks his village, Shu must awaken the legendary Blue Dragon.

When an evil kingdom attacks his village, Shu must awaken the legendary Blue Dragon.

An assassin sets his sights on Jiro.

Shu and his friends encounter pint-sized Marumaro.

Zola and the team attack the fortress to free the captives; Shu manages to control the Blue Dragon.

Shu helps their waitress get away from two men who are harassing her.

Shu and friends arrive at Jibral Castle; the group decides to solve the mystery of the ghosts.

Zola requests to view the "Book of the Beginning."

Pages from the "Book of the Beginning" are stolen with information about Shadow powers.

General Logi is waiting to ambush Zola's group as they approach Gran Kingdom.

Shu and Blue Dragon face General Logi.

Shu unknowingly strikes up a friendship with the enemy while traveling together.

Jiro must deal with memories of his tragic past; the group finds a strange machine in Nene's castle.

Shu and the others battle Nene; Kluke tries to awaken her shadow.

Kluke is in a coma from the battle; Shu and Jiro encounter Legolas with updated information.

Shu must find confidence in his fighting.

Shu and the others want to hire an informant to help them find the Extra Seven.

Marumaro finds himself in trouble when he flirts with an innkeeper's wife.

Shu and company arrive at Flame Phoenix ruins; Shu and company join forces with Jibral's army.

Homeron reveals that information regarding the Extra 7 is somewhere in Gran Kingdom's Castle.

Conrad gathers soldiers to fight Gran Kingdom; Homeron continues to search for the master computer.

Cynthia is jealous of Bouquet's beauty; during a fight, everyone falls into Death Valley.

Homeron informs Shu of Delphinium, who is responsible for stealing the Extra 7.

Shu, Jiro, Marumaro, Homeron and the Norg crew are attacked.

Shu and the others head to Logi's battleship to retrieve the Extra 7.

Shu and Jiro struggle to take down Cynthia; Zola looks to launch her own attack against Logi.

Shu and the others go to Logi's ship to retrieve the Extra 7; Shu faces off against General Logi.

Kluke and Shu continue their battle with General Logi and Valkyrie.

Shu and Company start work on deciphering the Extra 7 that Bouquet shapeshifted into.

Shu and Blue Dragon confront Dark Dragon back at Talta Village; Shu manages to overcome Dark Dragon.

Nene sends General Szabo to the capital to attack Shu; Shu unleashes Blue Dragon.

Shu and Blue Dragon need to find a blacksmith for replacement parts.

Shu and Blue Dragon need to find a blacksmith for replacement parts.

Kluke solves chapter seven of the Extra 7 and uses the crystal on her necklace to power up Phoenix.

Bouquet and Hippopotamus try to solve the riddle of the fifth page.

Bouquet manages to shut down the Black Shadows; the gang decides they need to finish things off.

Both sides release their shadows as the group moves in to take Nene down; Legolas helps Conrad.

Zola has been defeated; Shu destroys Nene; Schneider takes over Castle Des La Teste.

Following the destruction of Nene, all the hostages are returned to their families.

General Logi establishes the ruined town as the Rosekstan Kingdom; General Logi faces Zola.

Shu and the others cope with Kluke's disappearance; Gen. Logi interrogates Kluke in his castle.

Logi's shadow Valkyrie vanishes, and an Egyptian-themed shadow called Odin appears.

Shu has Blue Dragon use his Blue Explosion on Gen. Logi and Odin.

Shu decides that they should team up with Logi and go inside the darkness and talk to Zola.

Gen. Logi, Andropov and Schneider make an attempt to study the darkness.

Shu and Jiro rescue Conrad from shadow monsters; Shu persuades Gen. Logi to help fight Zola.

As Gen. Logi's airship enters the dark mass, it is attacked by flying shadow monsters.

While Schneider and Andropov hold off the giant shadows, the others get through the gate.

The group confronts Zola in a final stand, and Zola easily proves her superiority.

When Blue Dragon successfully attacks Zola, she transforms into a demonic version of herself.

In order to free the world of darkness, a sacrifice of the shadows must be made.